![]() ![]() and someone commented that, with the first six placements, we had totally blocked the central 11-wheat hex. I hoped to be able to trade for wheat.īecky then placed her city, on another intersection with very good numbers and the potential for 'cloth' commodity cards - the only disadvantage being that she didn't have much of a range of numbers - but as they were 5, 6, 9 and 10 there was a good chance that they would come up regularly. So my city went on a good spot with two wood and one sheep, and for my settlement I opted for a spot with three different numbers and as many different resources as I could get. I like to get as many 'books' commodity cards as quickly as I can, so I can pick up the green progress cards which are often useful, and then reach the heights of being able to choose any resource if I get 'no production on a roll'. My beginning strategy - if one can call it that - with this game is to have my first city on the best possible wood hexes. I don't much like playing last, but the advantage, of course, was that I could place my settlement and city together. Becky, playing blue, took what I usually think of as the best three-number combination (5-9-10) and then it was me. Daniel was second, with brown tiles he remembered the importance of wheat in Cities and Knights, so took an 8-wheat, with a couple of other good numbers. Richard (red, as usual) was first to play, and went for a good ore-wheat combination. It's not very often that we've played Cities and Knights with more than two of us, but they play regularly when they're at home. We decided we'd like a game of Cities and Knights with our son Daniel and daughter-in-law Becky, during the afternoon when there was plenty of time, and when we were all wide awake.
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